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Fighters Guild Training Manual

  • Teluusa
  • 6 hours ago
  • 1 min read
ree

Dating back to the Second Era, the Fighters Guild was created as a means to provide martial services to the general public without needing to rely on a standing army. With that came the need to offer training to members to ensure the elite mercenary guild would remain in top form. This book intends to keep that tradition alive by providing a brand new system that gives martial characters access to more options than ever before, all vetted by the Council of Province Generals and approved by the Guildmaster.


The Fighters Guild Training Manual book is dedicated to a new Stamina system, which the GM may allow or add to any campaign, making the Perks and Techniques available to player characters and non-player characters alike. Inspired by all manner of fantasy media, the options herein will have you jumping into battle, cutting through enemies, and rallying your allies.


The new Stamina system rules are outlined below, followed by the 24 Weapon Techniques and over 100 Perks that you can use to customize your characters.





 
 
 

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