Villains of Vvardenfell
Vvardenfell, a sometimes alien place with a wide range of biomes, from bizarre, massive mushrooms, dangerous swamps, luscious grasslands, and barren areas transformed from the island's volcanic activity.
I personally spent thousands of hours in Vvardenfell when Elder Scrolls III: Morrowind came out in 2002, and again when we returned to the strange place in ESO’s chapter of the same name. Ever since I started this project, I’ve been looking forward to including a piece of Morrowind and I’m so excited to know that the time is now!
Looking Forward
This will be the third community project that has come out, with the first being Legionnaire’s Guide to Cyrodiil, and the second being last year’s Shadows Over Skyrim. Both were incredibly successful and highly inspiring. I look forward to how these projects turn out and can’t wait to see what you have in store for Vvardenfell.
Goal of the Book
To keep it short, Villains of Vvardenfell should look a lot like Shadows Over Skyrim. Something between 100 and 150 pages, filled with all sorts of regional goodies. So far, a big part of the overall Delvebound project has been to create all the useful bits GMs need to easily run games set in Tamriel. We have been slowly building so much of that content over the years, and this will fill in another big chunk of content. I’m hoping after this book is done, we can start focusing on other aspects of 5e design, beyond just stat blocks and items, to help with the world building of a game set in Tamriel.
This book will be a bit of a combination of all of Morrowind, but with a greater focus on the island of Vvardenfell. By the end of it, the reader should have a ton of tools at their disposal to run a game set in Morrowind. From monster stat blocks to set up encounters, treasure to hand out to successful explorers, organizations and npcs to set up story lines, and quest hooks and idea starters to inspire exciting adventures!
How to Help
Please help us bring this next book to reality. If you’re up for the task, think about what you’d like to do. The outline below provides a list of things we’d like to see, as well as some other ideas—and you’re also free to add ideas for consideration. If there’s a subject you’d like to tackle, use the editing tool to put your name next to it, to let everyone else know that you’ve claimed it.
If you are interested, keep a few things in mind:
Be familiar with 5e mechanics and the DELVEBOUND adjustments.
If you claim something, please do your best to finish it in a timely manner. If you find yourself without as much time as you hoped (no worries! Life happens!), just let us know and we’ll put it back on the list!
Be as thorough as possible and complete the work to 5e standards. We’ll review and edit, but the work should be in a solid state.
Be open to feedback and willing to make adjustments.
Have fun and be creative!
Click the link below to see the project outline and get involved!
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