LGtC: Spells Part 2
With the new Variant Conditions previewed last week, we return to spells. As we work through the over 100 brand new spells introduced in LGtC and inspired by Elder Scrolls games formatted for 5e, we see new ways that I think could really mold the way certain classes are played. Spells like today's crystal shards can help players capture their ESO sorcerer, and finger of the mountain will bring us back to that certain quest we finished in Cyrodiil. I know I'm already having fun creating a new nightblade character to test out all the great new nightblade spells.
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